Build / Tier List

Applies to v4.4 · Last verified: July 10, 2026

This is the highest-traffic page on the site, so it gets re-checked within 24–48 hours of every major patch. Ratings weigh opening stability, mid-to-late-game scaling potential, and multiplayer strength.

Verification note: patch 4.3 "Cetus" made a broad rebalance pass on job efficiency and production values (see the 4.3 patch notes), and patch 4.4 reworked AI colonization logic. The tags below (game version, last-verified date) are accurate, but the underlying tier ratings and specific numeric advice in each build were largely set before this rebalance and haven't all been individually re-tested against it yet. Treat tier placements as directionally reliable and specific numbers as due for a re-check.

TierBuildPlaystyleCore Civics / Traits
S Here Be Dragons (Science Origin) Full Opening Guide tall · science · pve Meritocracy, Technocracy
S War Doctrine Aggression Build war · aggressive · pvp Warrior Culture, Feudal Society
A Best Titan Build for the Endgame: Fleet Command Loadout war · endgame Warrior Culture, Feudal Society
A MegaCorp Trade Build: Building an Economy Around Commerce trade · megacorp · economy Corporate Dominion, Merchant Guilds
A Hive Mind Wide Expansion Build wide · hive-mind · pve Devouring Swarm, Rapid Replicator
A Machine Empire Assimilation Build wide · machine · pve Rapid Replicator, Memory Aggregator (authority)
A Psionic Ascension Build Guide tall · psionic · pve Fanatic Spiritualist, Death Cult (optional)
A Technocracy Tall Build: Maximum Research Output tall · science · economy Technocracy, Meritocracy
B Tall Pacifist Build: A Non-Aggression Economic Playstyle tall · pacifist · economy Beacon of Liberty, Diplomatic Corps
B Void Dwellers Opening Build tall · habitat · pve Merchant Guilds
B Wormhole Rush Opening Build wide · rush · pvp Agrarian Idyll, Warrior Culture
C Isolationist Fortress Build tall · defensive · beginner-friendly Pacifist ethic, Fortification tradition tree